WHERE THE LIKES OF CONTRIBUTOR-CONSUMER ACQUISITION (AND MARKET REACH) IS
CONCERNED, WE UTILIZE COMPETITION TO FORMULATE “INCENTIVE” AND/OR
“REWARD” BASED POLICIES AND PROGRAMS WITHIN OUR COMMUNITY GUIDELINES..
TOURNAMENTS CAN HELP TO ATTRACT AND ENGAGE MORE CUSTOMERS AND
PROSPECTIVE PARTICIPANTS, AT RATES OF CONVERSION THAT APPEARS TO BE TRULY
SUPERIOR, IN COMPARISON TO PRIOR RATES NOTED AND DEEMED “IMPORTANT”. AS A
COMMUNITY-DRIVEN AND CROWD-SOURCED ECOSYSTEM, THIS VENTURE CONTINUES
TO ESTABLISH ITS PERSONAL AND/OR PARTNERED PUBLIC AND POPULACE, WITH
MAJOR INTEREST IN THE FACILITATION OF “VIRAL BOUTS” (AKA: GROWTH-HACKS,
AIRDROPS, BOUNTY, AND/OR TOKEN OFFERINGS ON ETHEREUM, TO OFFER AN
EXAMPLE). WE ARE NOW ABLE TO CONSTRUCT ON-CHAIN “PEER-TO-PEER, PEER-TOPOOL,
AND/OR POOL-TO-PEER OPTIONS AND PROTOCOL(S) (AS APPLICABLE). TRIALS
AND HEATS OF THIS NATURE, POSSESS THE CAPACITY TO IMMENSELY AMPLIFY THE
REACH OF OUR AUDIENCE SIZE, AND/OR LEVEL OF ENGAGEMENT, BY REWARDING
PARTICIPANTS FOR TAKING PART IN SELECTIVE ACTIONS (E.G LIVE STREAM, SOCIAL
MEDIA AND/OR PROGRAMMING); INCLUDING THE CREATION OF CUSTOM CONTENT,
CODE, AND/OR MESSAGING).